<Assets>
	<Asset name="PencilOneSkinOne" type="Spaceship">
		<ModelComponent id="100" shipClass="PencilOne" modelName="p1_pencil" textureName="pencil_p1_diff_v1" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="PencilOneSkinTwo" type="Spaceship">
		<ModelComponent id="100" shipClass="PencilOne" modelName="p1_pencil" textureName="pencil_p1_diff_v2" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="PencilOneSkinThreee" type="Spaceship">
		<ModelComponent id="100" shipClass="PencilOne" modelName="p1_pencil" textureName="pencil_p1_diff_v3" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="SaucerOneSkinOne" type="Spaceship">
		<ModelComponent id="100" shipClass="SaucerOne" modelName="p1_saucer" textureName="saucer_p1_diff_v1" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="SaucerOneSkinTwo" type="Spaceship">
		<ModelComponent id="100" shipClass="SaucerOne" modelName="p1_saucer" textureName="saucer_p1_diff_v2" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="SaucerOneSkinThree" type="Spaceship">
		<ModelComponent id="100" shipClass="SaucerOne" modelName="p1_saucer" textureName="saucer_p1_diff_v3" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="WedgeOneSkinOne" type="Spaceship">
		<ModelComponent id="100" shipClass="WedgeOne" modelName="p1_wedge" textureName="wedge_p1_diff_v1" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="WedgeOneSkinTwo" type="Spaceship">
		<ModelComponent id="100" shipClass="WedgeOne" modelName="p1_wedge" textureName="wedge_p1_diff_v2" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="WedgeOneSkinThree" type="Spaceship">
		<ModelComponent id="100" shipClass="WedgeOne" modelName="p1_wedge" textureName="wedge_p1_diff_v3" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="PencilTwoSkinOne" type="Spaceship">
		<ModelComponent id="100" shipClass="PencilTwo" modelName="p2_pencil" textureName="pencil_p2_diff_v1" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="PencilTwoSkinTwo" type="Spaceship">
		<ModelComponent id="100" shipClass="PencilTwo" modelName="p2_pencil" textureName="pencil_p2_diff_v2" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="PencilTwoSkinThree" type="Spaceship">
		<ModelComponent id="100" shipClass="PencilTwo" modelName="p2_pencil" textureName="pencil_p2_diff_v3" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="SaucerTwoSkinOne" type="Spaceship">
		<ModelComponent id="100" shipClass="SaucerTwo" modelName="p2_saucer" textureName="saucer_p2_diff_v1" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="SaucerTwoSkinTwo" type="Spaceship">
		<ModelComponent id="100" shipClass="SaucerTwo" modelName="p2_saucer" textureName="saucer_p2_diff_v2" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="SaucerTwoSkinThree" type="Spaceship">
		<ModelComponent id="100" shipClass="SaucerTwo" modelName="p2_saucer" textureName="saucer_p2_diff_v3" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="WedgeTwoSkinOne" type="Spaceship">
		<ModelComponent id="100" shipClass="WedgeTwo" modelName="p2_wedge" textureName="wedge_p2_diff_v1" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="WedgeTwoSkinTwo" type="Spaceship">
		<ModelComponent id="100" shipClass="WedgeTwo" modelName="p2_wedge" textureName="wedge_p2_diff_v2" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
	<Asset name="WedgeTwoSkinThree" type="Spaceship">
		<ModelComponent id="100" shipClass="WedgeTwo" modelName="p2_wedge" textureName="wedge_p2_diff_v3" />
		<PhysicsComponent id="200" modelScale="0.02" rotateScale="0.02" position="0,0,0" rotation="90,0,0" boundLeft="-400" boundRight="400" boundTop="-250" boundBottom="250" />
		<ThrustComponent id="300" textureName="thrust_stripSmall" thrustFrame="12.0" thrustConstant="12" thrustMaximum="29" thrustFactor="1.0" thrustPower="100" bleedVelocity="0.3" />
	</Asset>
</Assets>